Actually, there's a lot.
Today I'm looking at what we still don't know about Star Wars: The Old Republic, and how it correlates to an expected release date. This isn't the first time I've speculated on this game, so you can safely assume I've spent far too much time thinking and discussing this and many other topics with friends and colleagues. I aim to entertain and enlighten where possible, but most of all I hope to quell potential future outrage.
Nobody – not even BioWare – knows the game's exact release date, you can bet on it. Yet the developer most definitely has a clear-cut release window, and what's even more likely is that it's something they're keeping a close eye on. Keeping close to a schedule and meeting goals is of the utmost importance, especially with gargantuan projects the likes of this game.
The shockingly high production quality of the developer dispatch videos certainly rings true of an MMO that's closer to release than suspected. BioWare has done such an amazing job at making it look as though they're deep into development, but looks are very deceiving. A game of this magnitude definitely requires a respectable amount of time. Even Blizzard reportedly took four-to-five years to nurture World of Warcraft into release state. Presuming SWTOR has been in development since BioWare Austin was announced in March of 2006, the game has been in development for a little over three years.
So other than those already given, why do I think the game isn't coming until the first half of 2011?
While BioWare was wise enough to hire skilled, veteran developers at their Austin studio, they also had the foresight to keep the game a secret as long as possible. Since EA's chief executive, John Riccitiello, casually revealed the game out of nowhere to a business-focused news outlet, something tells me their hand was shown earlier than they'd have liked. It's likely that, originally, the game was set to be revealed to the public at this year's E3 event.