Gameloft, which happily announced increased sales in Q1 of 2009 despite the fact that it was, you know, Q1 of 2009, after announcing increased sales in 2008, has released its results for the first half of 2009. Guess what?

"Gameloft achieved consolidated sales of EUR60.1 million for the first half of 2009," the statement reads, "up by 20% from the previous year." 95 percent of Gameloft's sales for this period came from mobile games, a business that grew thanks to the increasing popularity of the iPhone App Store. Clearly, releasing the same soccer and brick-breaking games on every platform ever is a business model that more publishers should be looking into.

This article was originally published on Joystiq.

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