I've been playing with the hyped-up Booyah Society app
for about a week or so now, and I don't think my reaction is too singular: it's not all that great. The idea is certainly a good one
: take your real-life achievements and turn them into a game, complete with points and an avatar, but in practice, it's not quite there yet. Achievements are honor-based, which means you can make as many or as few points as you want just by punching anything in, and while the avatar is pretty nifty, it doesn't seem like there's that much to do with the little guy besides spin him around until he gets sick. That's not to say that the potential isn't still there -- the app's "Booyah" recommendations can give you some interesting things to do if you need them, and if they ever get the app using some actual iPhone mechanics (how about traveling a certain distance according to the GPS or playing a certain song or sound into the microphone?), it could be really addictive. But they're not quite there yet, and while we don't have any info on how many downloads they've gotten, the App Store rating is less than impressive
at two-and-a-half stars.
And they're not giving up yet -- they just announced a giveaway of up to $1000 over on Facebook
. You'll have to log in to see it, but if you become a fan of their service and fill out a quick sweepstakes form
, you're entered in to win a $500 Apple gift card for yourself, as well as a chance to give $500 to five more friends.
Sure, the contest is blatant promotion (and it might even just be a shot in the dark to try and grab a Facebook audience). But what will be interesting here is to watch and see what happens with the app -- these guys have a legendary game development background (coming from Blizzard Entertainment), and at least $4.5 million in VC financing
already. Whether they sink or swim, they're making for a very interesting case study of big-time development on the iPhone.