Back in 2004, a friend introduced me to a relatively new space MMO called EVE Online
, where the markets were run by the players and there were undiscovered frontiers to chart. A short time after, I became obsessed with pre-calculating everything in the game. I thought that if the game server can calculate everything we do, I must be able to replicate the process and come up with some interesting results. I wasn't alone, many other pilots had previously created simple spreadsheets and web-databases of EVE
's items. Rather than the game's developers hoarding the information required for such an undertaking, they took an unusual stance and released large portions of their main database for player-study
. Websites began popping up listing information from the data dumps and it wasn't long before the first pioneering apps
came about in the form of handy spreadsheets and interactive web-pages, my own fairly popular tanking spreadsheet among them.
In this article, I look at how player-developed apps came about in EVE
and give details on my top five EVE
apps. Once you've tried these programs, you won't know how you lived without them.