Last year's summer blockbuster, Iron Man, was a surprising hit. The game? Not so much.
The next film in the franchise isn't due for another year, meaning Sega's internal San Francisco studio has a lot of time left to work on Iron Man 2. Already six months into development, Iron Man 2 will have nearly two years of development by the time it releases, benefiting from some recycled tech and assets from the first game. Certainly, the team should have a much easier road for the sequel than the first -- but will it produce a good game? We're not entirely sure.
There are certainly some good ideas being worked into the sequel. For example, the game now features indoor environments, something that was apparently absent in the first game (seriously?). Sega's also adding on-rails flying sections to the game. In one scene, we saw the titular hero flying out of (what else?) an exploding factory. Finally, Sega's promising some ridiculously large bosses. A "mini-boss" that we saw was about the size of a small warehouse. The main bosses, we're told, will tower above that.