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The Daily Grind: What do you expect from an MMO one year later?

Frank over at Overly Positive wrote a blog post about Warhammer Online's time capsule project. Basically, a year ago, a bunch of forumites over at Warhammer Alliance wrote down their collective hopes and dreams about the game and stored them in a time capsule post to be opened up a year later.

He comments: "It's interesting to see a lot of people feeling very idealistic about WAR's prospects – many of the opinions in the thread are ones that frankly would belong in this blog. Three million subscribers? WoW toppled from its perch? Sixty servers? It warms my already sunny heart to the core."

This got us wondering: What do you expect from an MMO one year later? Are you full of optimism and ideals? Are you cynical? Do you sit on the fence by remaining cautiously optimistic? MMOs have come a long way since the late 1990s with releases getting smoother and smoother. On the flip side, competition is increasing exponentially. Have MMOs become much too hard to predict nowadays or have we been around the block enough times to spot the diamonds in the rough?