The Secret World has a vibe unlike any other MMO or really game currently out there. Its premise is simple -- all the legends, myths and more are true. Atlantis is rising, vampires roam the night, 2012 is the beginning of a new fourth age and so on. The world is a dark, scary and magical place. Although, it's more of the first two than anything else. We got to see actual combat footage, and let us tell you it looked unabashedly intense. Everything we saw dealt in third-person shooting combat, but swords and sorcery definitely play a role in the game. Now, when we say third-person shooter we mean reticle and all. We can't say without a doubt that the game is entirely twitch-based, but it is an MMO without any levels so anything is possible at this point.
Visually, the game engine is running on the next generation of the Age of Conan engine. In fact, Ragnar informed us that all the performance improvements seen in that game are in part due to TSW's development cycle and the upgrades they've been making throughout the process. However, Funcom told us they're aiming to have the game work on "good" computers and not only "great" ones -- if that sets you at ease in any way. Insofar as visual fidelity, TSW is definitely poised to claim the title of most beautiful MMO on the market.
With that, let's take a quick look at the three secret societies players will be able to join in TSW:
Obviously this is a very important aspect to the game. In fact, the idea of secret organizations running the world is central to TSW, according to Tornquist. You won't be playing with people from the other societies, ever. Sure, an Illuminati player could walk into the Templar headquarters, but they'd be attacked on sight, no questions asked. And actually, these three organizations that the players can join are not the only ones in the world.