In its ongoing support of Left 4 Dead 2 on the PC, Valve has issued another patch for the game, fixing a number of problems including physics crashes and hit boxes on the Charger, Jockey and Spitter. Some of the exploits PC gamers have stumbled upon have also been eradicated, including incapped survivors improving their weapon accuracy by holding the crouch button -- though we wouldn't call that an exploit so much as a natural evolution in the face of the zombie threat. Good, old-fashioned human ingenuity is what will win us this war, people!

You can head past the break for the full patch notes. An update for the Xbox 360 will be available "later this month."
Patch notes
  • Changed rules for ghost placement in Scavenge Mode
  • Player controlled Special Infected are no longer forced to un-crouch and lock strafe when they crouch attack
  • Spitter spit that damages players on a moving elevator will now fizzle quickly
  • Allow the survivor and infected to rotate the camera yaw while being attacked by a Charger or Smoker
  • Smoker that has dragged a survivor to the end now gets the same cinematic flashlight as the Hunter and Charger
  • Fixed a crash in physics
  • Updated the Charger's hit boxes
  • Updated the Jockey's hit boxes
  • Updated the Spitter's hit boxes
  • Fixed player health on being revived after a Charger slam over a high ledge
  • Fixed versus scores not resetting after a vote to change campaigns
  • Fixed being able to use defibrillator on dead players who were far above or below you
  • Fixed pink glow on dead survivors
  • Fixed being able to hold crouch while incapped to get better weapon accuracy
  • Fixed players pushing against some props causing them to accumulate downward velocity and then take falling damage when they let go of the forward key
  • Fixed a case where an incapped survivor inside a rescue vehicle would trigger both the escape sequence and a round restart
  • Fixed the helping hand from getting stuck when extended

This article was originally published on Joystiq.

Final Fantasy XIII, reimagined by Yoshitaka Amano