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Source: Max Payne 3 development allegedly also suffering from mismanagement

As the week goes on, more and more current and former Rockstar Games employees have come forward to us (and other outlets) with information corroborating the repeated allegations of substandard working conditions at the developer's various studios. Today, however, we received news from a former Rockstar Vancouver employee regarding the status of "late 2010" title Max Payne 3 -- a title currently in development at the Canadian dev house.

According to our source (who, unsurprisingly, asked to be kept anonymous), "Virtually everything said in the original 'Rockstar wives' letter and by current and former Rockstar San Diego employees in the comments applies to my experience at Rockstar Vancouver." The source also alleges an "August 2010" completion window for development of the game, though the source isn't optimistic that'll happen. "The game's story just went through another total re-write earlier this month (the third that I am aware of in the past two years) and that [means] the team would have to have all of the content done by April or May to make that August release date."

Further claims about the studio range from an "enforced crunch mode through to the end of the project" that results in "14 - 16 hour work days, six or seven days a week" to a canceled two weeks of vacation over the past holidays. We've once again contacted Rockstar Games for comment and have yet to hear back as of publishing. If you are an employee of Rockstar Games and would like to tell us more about your experiences, we'd love to hear what you have to say.