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The Daily Grind: Too many games?

You know, sometimes I long for the old days when it comes to MMORPGs. Not necessarily because the games were better (though in some ways they were), but mainly because there were fewer of them competing for my time. As the genre has exploded in popularity, it seems like there's an interesting title launching every other week, or worse yet, an old favorite decides to inject some spiffy new feature, expansion, or update into the mix and dare me to return and check it out.

Just in the last couple of weeks, you have Age of Conan's first expansion, EVE's Tyrannis, the mammoth Everquest II content update known as Halas Reborn, Aion's long-awaited 1.9 patch hitting the PTS server (with live to follow next week), and ongoing betas including Xsyon and All Points Bulletin.

Keep in mind that list doesn't include older MMOs tempting me with their siren songs as I peruse news feeds, colleague's columns, and the internet in general. I'm looking at you Vanguard, Ryzom, and City of Heroes. Finally, you have sprawling single-player epics like Red Dead Redemption just begging to eat up weeks of free time if you let them.

What about you, Massively readers? How do you deal with the glut of interesting games that seemingly never goes away?