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Final Fantasy XIV explains the ins and outs of party play

Final Fantasy XI's development team was notorious for being silent on every aspect of the game, no matter how much players begged for an explanation of systems. It's a tradition that has most certainly not been carried over to Final Fantasy XIV, where the developers have taken the time to answer a number of questions and explain several parts of game systems left unclear elsewhere. The most recent development team dispatch covers the MMO staples of parties and quests, explaining everything from the exchanging of guildleves to the effects of scaled difficulty.

Party bonuses are among the bigger elements in this particular dispatch, with an explanation of the necessary level range to receive bonus skill points and experience. The short version is that while players are not penalized in any fashion while solo, as long as all the class ranks of the party are within a five-level band, all members will gain the party bonus. Since linking leves also increases the chance of a gil-laden treasure chest appearing, it's another step in the game rewarding party play without punishing solo players. Final Fantasy XIV players should take a look at the full dispatch, as well as glancing at the patch notes for the most recent version update.