"What makes a good MMO?" If you ask a thousand players that question, you will get -- at the very least -- a thousand different answers. While the concepts of good and bad when referring to a game are entirely a matter of individual opinion, there are presumably a few foundational elements that most players can agree on, and Russell from MMOCrunch tackled this topic in yesterday's blog entry. He listed several "key factors" that he feels make a good MMO.

The first point he touched on was some sort of in-game holiday event. Nearly every game has something to acknowledge the holidays, whichever ones you might celebrate, and Russell referred to them as a sort of "holiday thank you from the game developers." Another item on the list was one that we've seen come up time and again: good communication with your fellow players. Keeping in touch with the community helps to keep the game from becoming stale. These are just a few points touched on, so be sure to read through the full entry and see if you agree.

Again, there are as many opinions on what makes a game great as there are players out there, but this provides some good food for thought, and is one worth taking some time to read.

This article was originally published on Massively.