A Tale in the Desert may not be the first game that comes to mind when you think of MMOs, but the title from independent developer eGenesis is something quite unique in this market. A Tale in the Desert isn't a combat-focused game at all, rather it's more about social, economic, and even legal systems in an ancient Egyptian setting. Players involved in a "telling" (a game arc) can even vote to determine the game's laws, which sets this title apart from most others.

eGenesis announced this week that they're launching a new server on February 20th, stating that it will give even greater control to players by allowing them to "completely control the timing of the telling." The new server will offer players an ancient Egypt that has yet to be built. In other words, it's an open environment where the players can have some degree of control over how that setting takes shape.

If the notion of a player-driven setting where the game's subscribers shape the play experience and surroundings appeals to you, have a look at what's coming soon to A Tale in the Desert.

This article was originally published on Massively.
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