Poor Darksiders. Like an overeager child, it tried to win THQ's approval with its solid mechanics and colorful doomsday aesthetic, but, according to Signal Hill analyst Todd Greenwald, it likely missed the mark. He estimated for Gamasutra that the game has sold less than a million units, especially disappointing considering -- again, Greenwald's assertion -- the two to three years of development for the game and "heavy marketing dollars." Making matters worse is the fact that the game was discounted two weeks after its release.

Here's hoping that a poor first outing for the Horseman doesn't necessarily mean Armageddon for his series.

This article was originally published on Joystiq.