CaptiveMotion has announced that it has completed work on the facial animation for Alan Wake. The company provided facial capture services for the developers at Remedy to use in the upcoming thriller. One of the more intriguing aspects of the announcement is that the facial capturing done by CaptiveMotion was actually done separately from the full body motion capture used in the game, which was completed six months prior. As a result, CaptiveMotion had to "present the data in a fashion that Remedy could easily integrate it into their pipeline."
The capture technology itself is called Embody, which allows up to 1,600 markers to be mapped on a single motion capture actor. See it in action in the (somewhat bizarre) video after the break.
This article was originally published on Joystiq.
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