Barring Ouija boards, magical leprechauns and time-traveling DeLoreans, it's pretty much impossible to predict the future -- but that doesn't stop people from trying, no sir. In a recent "The State of the MMO in 2010"
over at Eurogamer, Jim Rossignol chats with Paul Barnett
(EA Mythic), Colin Dwan
) and Torfi Frans Olafsson
) in an attempt to pin down where MMOs stand as of now, and where they're likely to go.
The article begins by stating that the defining line surrounding what is and is not a MMO has become blurred, and will only become more so in the future. Whether we like it or not, different payment models, server types and even genres (such as sports MMOs) have broadened the definition of the genre. Many folks are worried that F2P titles and "quasi-MMOs" like FarmVille
may trigger the end of traditional subscription-based MMOs.