ArenaNet's been on the ball, keeping a close eye on the buzz and compiling a list of the most asked questions. Today, those questions were answered, thanks to Guild Wars 2 Lead Designer Eric Flannum. Possibly the most significant piece of news was the confirmation that the companion system is in fact dead. As development progressed and the focus on group play and casual grouping became clearer, the team decided that the system wasn't necessary.
The companion system was only the beginning -- Flannum covered nine key points in this blog entry, ranging from the skill bar to non-combat activities. As with all of the latest Guild Wars 2 news, anyone with an interest in the game will find it well worth their time to read through this latest blog entry.