Capps also isn't getting antsy about Crytek's CryEngine 3 being the best solution for developers. He explained, "They've positioned themselves strongly as the 'we're gonna be on console, push one button and it's great on all three platforms' engine. ... They've yet to ship an Xbox 360 game and we're five years in. It surprises me that people take them seriously as a crossplatform engine company. We don't know how to compete against a company that hasn't shipped yet. It's all potential, so we'll see." Crytek previously stated its next engine would arrive in 2012.
Now, the real question: will Crytek or Epic even have "next generation consoles" to sell these newfangled engines for in the next couple years?