Toshiba prototype display does 2D and 3D at the same time
One of Toshiba's favorite hobbies is to tease the general public with prototype autostereoscopic technology, and that's exactly what we have here today; demoed at SID 2010, this screen can display 2D and 3D images simultaneously on the same 12-inch screen, no glasses required. How it does that is rather complicated, especially when translated from the Japanese, but it sounds like Toshiba's sandwiched a special panel with gradient-index lenses between a high-speed polarizer and the typical color LCD. We'd wager good money it's not coming to a store near you, but we'll keep an eye out for future developments. These days, they have a tendency to pop right out of the screen.























its more like a software.
@Mll4eveR Nope, I've read your comment 4 times and I still don't understand what the hell you're on about. Can you even have "a software"?
@RincewindWiz
I assume he meant "a software[-based solution]"
@Mll4eveR so it is software polarizes and projects two different images, one per one's eye?
i do not think so, except for the cases you live in the matrix, dude.
@xsacha
quoting from the article: it sounds like Toshiba's sandwiched a special panel with gradient-index lenses between a high-speed polarizer and the typical color LCD
oh, that sounds exactly like SW solution, isn't it? do you guys can read? can you, really?
@varera i r can write too. Haha i r just kidding. I r baboon. http://freespace.virgin.net/m.nash/Toons/Baboon/baboon6.gif
@xsacha So whereas 3D shows a different image to each eye, to display 2D you just show each eye the same image? Could it really be that simple?
@varera
Am I missing something? "Sandwiching" specialized hardware between another piece of specialized hardware and a typical piece of hardware to get the job done doesn't sound like a software solution.
Mostly because it requires specialized hardware.
@Econ That's exactly the point he was trying to make. Do you guys can read?
@Mll4eveR The 2D and 3D simultaneously thing is software. I think the article is a poor translation or misunderstood. Follow the link on the image you can see the window with the 7 in is 3D and the desktop behind is 2D. That's what they mean by simultaneous which can easily be done on a 3D shutter system, you just repeat the 2D sections twice rather than the 2 different perspectives.
The new tech mentioned is all about glasses free.
@varera
I didn't say it was a software based solution. I meant that M114ever meant that when he said it is 'like a software'
This stuff can't come around soon enough.
"Toshiba's sandwiched a special panel with gradient-index lenses between a high-speed polarizer and the typical color LCD" Ah; that old trick.
2 modes... none of them perfect.
this technology will be the end of the engadget... they won't ever be able to show us "how it looks like" :D
@mex Until it becomes mainstream, at which point everything will look like that. Isn't it great living in the future?
that's a 5D display!
I might be wrong but if its autostereoscopic doesn't it work like this:
http://www.3d-forums.com/attachments/6d1249898762-autostereoscopic-displays-parallax.gif
Then couldn't you just display the same image to each eye for a 2d image, both red or both blue on that diagram?
@capstick I'm glad I'm not the only one with eye's stacked vertically like that! I figured there would never be a 3D solution for me! Thanks!!
Actually, we already can easily view 2d and 3d simultaneously. The problem is filtering out the other one. I see nothing in this press release to give me any impression they have solved this problem.
While this technique is interesting (arrays of software controlled lenses, cool) I think this story is being misrepresented without further verification.
@WiredEarp Looks to me like they are talking about 2 different things in the article. They can do 3d without glasses using the tech they mention.
As for the bit about 3D and 2D simultaneously the image shows 3D in a window and 2D everywhere else. If you follow the picture link you can see better. This can easily be achieved on systems that use glasses just by showing the image twice on the 2D areas rather than switching between 2 different perspectives.
Looks like a fake explication ... Tell me how you talk to my left eye with a polarized sandwiches. You could at last talk to my stomach ...
Either you watch the screen without moving your head at all ... or you put on glasses. There is no third way at this time.
The polarisation tricks are used to synchronize a radial picture generation (with view angles). This can give an hologram look & feel.
They could perhaps make a better use of their radial technology: if they track the user's head and eyes (x/y/z), they can sync the "sweet spot" position to follow the middle of the two eyes.
to the rest of the industry: "this is how it's supposed to be done"
to hell with 3d on switches and glasses and what not.