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The Queue: Confusion



Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

I don't know how I came about thinking of the Too Legit To Quit video, but I did. And then, of course, I had to share it with all of you.

But while watching it I saw Kirby Puckett in there, and I go, "Awwww."

Slaytanic asked:

"When our guild is standing outside of ICC, there is always about a third of us that are phased out. It's obvious that that there is some quest chain in Icecrown that must be done to create/prevent this phasing, but none of us seem to be able to pinpoint exactly which quests."



Ideally the person having issues will just do them all, collect a thousand or so gold for raiding supplies in the process, and then be phased with everyone else. But to be more specific, you'll want to do the quests located under the citadel. These are the ones where you get dropped down the big hole by the explosion. Follow the quests aboard your faction's gunships and you'll get there in an hour or two (just did this with my hunter a few weeks ago).

How can this be solved? More Mat McCurley on the podcast.

Gamer am I asked:

"There's something about the draenei starting area that has always bugged me. Blizzard had to know that when Burning Crusade was released, people would roll draenei and most would give them jewelcrafting. Why, then, did they put the jewelcrafting trainer in one of the the farthest corners of Exodar and make every other profession trainer closer? Why not just put him right in Azure Watch? And on that note, why is he so far away from the mining trainer and the forge?"

You bring up a good question. It could be for a number of reasons, and only the team that designed the city's layout would know for sure. The potential reasons are:

  • Bad design. They could have just not thought of it. Remember that WoW has been a major part of the evolution of MMOs, so much so that the very game is designed from a significantly different standpoint than it was back in classic WoW. It could be that this design decision really just didn't cross their minds.

  • It was intentional. Blizzard's goal could have been to make you move around the city a bit. They've said before they don't want people just hanging out in one spot; they want to see people using an in-game city like they would in real life.

  • Lore. The forge might have had to been located back away from the JC area for a specific lore reason (although I don't know of any, nor can I find one).

How can this be solved? More Mat McCurley on the podcast.

Mac asked:

"Will Lord Ahune, the midsummer boss, be level 80 this year?"

All signs point to yes. There's a level 80, item level 232 version of his staff, the Frostscythe of Lore Ahune, in the armory. Chances are it'll drop from him this year.

How can this be solved? More Mat McCurley on the podcast.


Have questions about the World of Warcraft? The WoW.com crew is here with The Queue, our daily Q&A column! Leave your questions in the comments and we'll do our best to answer 'em!