Earlier this month, Ubisoft assured fans that Beyond Good & Evil creator Michel Ancel was still with the company, and still toiling away at the sequel to the beloved action adventure game. Ancel himself emerged at the Montpellier in Game conference, detailing the development a bit.

Ancel told attendees that he's working on a 3D version of the toolkit being used to make Rayman Origins. "It takes a bit longer," he said, "but we're very keen to use this system with this game, because it's an ambitious game and we want to create something exceptional."

Another factor that is stretching out development time: "On this game, we're keeping the team small," he said, "to preserve creativity and so the game doesn't become a commercial product, so that it has soul." This also has the added benefit of keeping the budget low, limiting the chance that Ubisoft will cancel it. Unfortunately, it also limits the chance that Ubisoft execs will know it exists.

This article was originally published on Joystiq.