BioWare co-founder Dr. Greg Zeschuk spoke at the Develop Conference this morning, and had some very interesting things to say about what the minds behind BioWare have been up to. They explored some options that didn't work so well, and some other options that they were very pleased with: "We learned the hard way. The learning there was you have to iterate. The team went back and made some more games that we never released that were way better. Large scale MMOs. Small scale MMOs. We're going to continue to do triple-A console, but we're also going to be exploring pretty aggressively."
The fact that BioWare has created both large and small scale MMOs that were "way better," combined with the company's plans to continue exploring beyond the range of consoles raises the possibility of great things to come for MMO fans. From the sound of things, BioWare plans to remain one for the MMO community to keep an eye on well past the launch of SWTOR.