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Japanese devs sound off about 3DS

Famitsu recently rounded up some high-profile Japanese developers to gauge their reactions to Nintendo's 3DS hardware. According to a translation by Andriasang, the responses ran from business-minded declarations of intent to somewhat philosophical thinking-out-loud.

Street Fighter IV producer Yoshinori Ono seemed to be most able to keep his excitement in check. He was collected and business-minded when he said, "We'd like to put in some ideas that make effective use of the portability." Hideo Kojima was happy that he wouldn't have to change glasses to use 3DS and mused about the implementation of CO-OPs, the multiuplayer mode featured in Peace Walker, "and other things -- elements fitting of a 3D and portable game machine." Super Monkey Ball (and Yakuza) creator Toshihiro Nagoshi, already working on a 3DS Monkey Ball game, said that he would "like to make a variety of proposals" for games that use the Wi-Fi and 3D aspects of the system. Shinji Mikami and Tomonobu Itagaki were on their way to a meeting in which they planned to talk about the system (and eat yakiniku).

Others developers got more ... philosophical. Suda 51, for example, wants to make "The Next Game," in the same sense that he sees 3DS as "The Next Hardware." Bayonetta producer Hideki Kamiya hopes to make "a 3D game where you can enjoy the feeling of existence given by portable 3D." Kamiya's Platinum Games partner Atsushi Inaba, "experienced a strong jolt of the feeling 'I want to make something.'" He added, "Since the start of the game industry, there's never been a system that better fit the words 'dream' and 'next generation.'"

This article was originally published on Joystiq.