CCP Games has always made a point of being open and transparent with players. Through tools such as the Council of Stellar Management (CSM) and in-depth devblogs, a great deal of CCP's internal workings have been laid out in the open for all to see. In the latest CSM summit, CCP revealed that it couldn't commit any resources to CSM issues for at least the next 18 months as too many development resources were being used up by Incarna and Dust 514.
EVE Online's new senior producer CCP Zulu (formerly CCP Zulupark) elaborated on the issue yesterday with a full devblog on CCP's current allocation of developer time. In the devblog, Zulu provides a complete breakdown of CCP's current development teams, what projects each developer is assigned to, and what we can expect to come over the next year and a half. The devblog confirms grim fate of issues raised by the CSM, with no teams assigned to cover player-raised game defects. Perhaps the most surprising thing to come out of the devblog, however, was that only 54 members of CCP's "200-person development team" are working on anything that directly affects the current EVE populace. Of those, only 22 are working on features for the next expansion.
Skip past the cut to find out why there are only 22 developers working on features and what the reactions of the EVE player-base have been since the announcement.