So, the game's about ... inventing stuff? Not quite. The actual nuts and bolts of gameplay are about completing "level-based challenges" and solving Rube Goldberg-esque puzzles in ... creative ways. The more you complete, the more objects and tools unlock to customize the environment.
The game is set to launch on PC, Mac, Wii, Xbox 360 and PlayStation 3. Create will support the PlayStation Move, though no indication is given that the Xbox version will employ Kinect. Based on the first trailer (see it after the break), the game seems comparable to LittleBigPlanet -- though it's lacking that adorable little sack guy -- and The Incredible Machine. Create will arrive at retail sometime this November.