Metareview: StarCraft 2: Wings of Liberty

Okay, so we called StarCraft 2: Wings of Liberty "timeless" in our review. Considering 12 years, 3 months, 28 days passed since the first game's release, those 108,048 hours were probably felt by some folks ... certainly not us, though, not at all -- we weren't even aware that 6,482,880 minutes had passed. Did other outlets think the 4,502 day wait was also worth it? Did they even feel every one of those agonizing 388,972,800 seconds?!
  • VideoGamer (100/100): "StarCraft II can be daunting, distressing and demanding but it's one of the richest and most expertly produced video games of recent years. StarCraft II is a shot in the arm for the RTS genre, filling a void that's been left dormant for far too long - about 12 years, actually. StarCraft is dead. Long live StarCraft."
  • GiantBomb (5/5): "StarCraft II expertly walks the line between remaining faithful to its design legacy and evolving everything about itself that can evolve without fundamentally changing what the game is. ... There's a good reason the original StarCraft persisted for over a decade, and its sequel is fully equipped to pick up the torch and carry on for at least as long. "
  • GameTrailers (95/100): "If judged solely on its failure to resolve its story, Wings of Liberty could have been a disappointment. But with a production so carefully thought out, masterfully designed, and flawlessly executed, it's impossible to come away from the game with a negative impression. Starcraft II is the sequel that we've been waiting for."
  • CVG (93/100): "Minor niggles such as a slightly dated look and a smaller scale than we've seen elsewhere are the price of such smooth-running gameplay - and the micromanagement that allows room for interpretation and playing style is a treat. Ultimately, it's a price worth paying. As one of the most anticipated games of all time, Blizzard had a great deal on its shoulders with this. We're pleased to say it doesn't disappoint."
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This article was originally published on Joystiq.