While discussing the fate of Square Enix's upcoming crystal-centric MMO Final Fantasy XIV with VG247, producer Hiromichi Tanaka revealed the reason for the game's late arrival on the PS3: "The main reason was the memory," Tanaka explained via his translator. He added, "They are adjusting the memory size and customizing it; it took longer then we were expecting. But we're really working hard to bring it out as soon as possible."

When asked if the size restriction in question was due to the Blu-ray or the HDD, Tanaka simply repeated the word "memory." While he's likely referring to the RAM issues that continue to plague MMO developers on the console, we can't help but wonder -- what if it doesn't have anything to do with the PS3's actual hardware? What if the game got delayed on the PS3 because Square Enix just ... forgot about it? Someone get them some extra-strength ginkgo, stat!

This article was originally published on Joystiq.

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