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Metareview: Halo: Reach

It probably comes as no surprise to you that reviews for Halo: Reach have universally come down on the high-ish side of the score spectrum -- our own review included. But what about all the words that preceded those lofty figures? Those are worth checking out as well -- so, without further ado, here's a few more outlets' non-numerical insight on the finale of the Halo franchise.

  • 1UP (A+): "Bungie has managed to do something that eluded George Lucas years ago: create a prequel to a beloved sci-fi series that not only simply works, but is at times better than the installments it precedes."

  • IGN (9.5/10): "Whether you like playing with friends like me or you're more of a lone wolf, Halo: Reach has evolved to the point where it'll make everyone happy. It's a fitting end to Bungie's involvement with the franchise, one that both references the past and injects new life into a tried and true formula."

  • GameTrailers (9.3/10): "Now four games into the series there's no denying that the campaign is starting to lose some of its moxie, yet there's just enough revelation here for fans to cling to. But let's be honest. You're going to decide to buy based on its multiplayer component and this is where it delivers in spades. Master Chief may be retired, but calling this a Halo game is no reach."

  • Eurogamer (9/10): "Reach is an encore, a victory lap, a crowd-pleasing last hurrah for a series that most definitely won't end here, but will just as definitely never be the same again. Halo deserves another game this good, and Reach is a deserving tribute."

  • Giant Bomb (4/5): "While I do feel that the formula has worn thin in a few spots, Reach feels like a love letter from the developer to its fans. If you're one of those fans, you should have this game."

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