Better appreciate your crappy water textures while you can! What will you do when they're gone? Not have crappy water textures? As if that's even an option.
Do you think that the number of humans created after Cataclysm launches will diminish due to the worgen's ability to be human out of combat? Why roll a regular dwarf when you can play a dwarf that can turn into a night elf, know what I mean?
No, I really don't think it'll be an issue. People will continue to roll characters of races they find appealing, whether due to racial abilities or aesthetics -- and the fact is that most of your time is spent in combat.
What's happened to the WoW Insider Show? I'm pretty sure it should have been out by now.
The URL changeover caused some issues with our podcast feed. It should be fixed soon. Until then, this week's episode is in cold storage.
While most likely there isn't any news, I was curious as to whether there have been any interesting rumors about the worgen female design. Whether it's gone back to be redesigned to be on par with the worgen male, or whether it will be implemented as is? Totally understandable if no one knows. I've scoured several sites looking for info (mostly because I'm bored lately) and can't seem to find any. Never hurts to ask, right? Thanks.
The models were recently redesigned slightly to have a more feral muzzle, à la male worgen, and their hairstyles were completely removed in favor of a mane -- again, just like the males. Their customization options will be functionally identical to male worgen as well -- braids and tufts of hair and stuff like that.
We don't have any pictures of the model in working order because it's still not active in the beta, though the files are in the beta client (just unreadable). We know what we do because of the datamined textures below, courtesy of World of Raids.
The good news is that there should be a working female worgen model in this latest beta build.
Hey, is there going to be a sanctuary city like Dalaran for Wrath and Shattrath to TBC in Cataclysm?
Not in the same sense as Dalaran or Shattrath. The Temple of Earth, in Deepholm, is a sanctuary zone, though it's more of a quest hub than a city.
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