The studio has a vested interest in the latter, having recently announced an entry into the Dead or Alive franchise on the eye-popping handheld. Hayashi explained the studio is "having fun" figuring out how to effectively use the 3D display -- though he figures gamers familiar with the franchise are expecting more than a bit of 3D ... jiggling. Of the fighters' ... assets. Why, we would never, sir.
Check out the full Gamasutra interview for more of Hayashi's thoughts on the industry big trends.