We really liked Hoard, Big Sandwich Games' unique dragony RTS/RPG mashup. What we didn't like, however, was the game's incredibly small text size. In our review, we said that the developers "should have known better than to make the text that small." Apparently, Tyler Sigman, designer of Hoard, agrees, telling us that, "it was a bit of an oversight on our part that came from too many hours sitting right next to our development TVs."
Thankfully, the team is already at work on a quick fix. "You'll be happy to know we are working on a patch which includes increasing the text size," Sigman added.