Fallen Earth fans have had a rough couple of weeks (to say nothing of the staff at Icarus Studios). The post-apocalyptic sci-fi MMORPG was recently hit with a round of layoffs that impacted several key people and likely left subscribers wondering as to the future of everyone's favorite digital wasteland.

Happily, Icarus senior game designer Marie Croall is here with a lengthy State of the Game letter that puts a few of our fears to rest and outlines a path forward. Though Croall doesn't directly address the recent layoffs, preferring instead to focus on the upcoming development schedule, it's clear that there are a lot of improvements incoming, which bodes well for Fallen Earth's fans and future.

Croall talks about Sector 4, a level cap increase, and new gear, consumables, and recipes that will soon see the light of day. Graphical upgrades and physical combat changes are also on the way, with the latter being pushed to the test server before the end of the month. The Fallen Earth team will also be improving high-end group content, tweaking the serendipity system, and continuing to balance Progress Towns throughout December. Finally, look for long-awaited additional character slots to be available in the Fallen Earth store as early as next week.

Check out the full letter on the official forums, and also look for the Fallen Earth devs on next week's Massively Speaking podcast with Shawn and Rubi.

This article was originally published on Massively.
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