It wasn't long until a fierce debate erupted. Players began complaining that neural remaps allowed players with more money to train skills at an accelerated rate by letting them switch between the optimum attributes for different skill types as often as they wanted. Further questions were raised on the future of microtransactions in EVE -- how long would it be, players thought, until skill points and in-game benefits start hitting the table and causing an upset? In a new devblog, CCP has allayed all of those fears. The previously announced PLEX for neural remap scheme has been scrapped, and the company has announced a clear vision for its microtransaction strategy. Much to the relief of players, CCP will not be offering anything that alters the rate of skill gain over time or any items that have a gameplay impact. Potential releases include Incarna clothing and furniture and the ability to apply a logo to your ships, both options which are sure to be popular if they materialise.