We're going to take a moment out of our normal Queue banter and focus on a change to Tol Barad implemented recently in a hotfix. The change is as follow:
This makes it much more advantageous to gain control of the zone, and indeed will likely act as an effective stimulant for players to return to the zone in hope of capturing it. However, this is not a fix for the zone, nor does it do anything other than create a system of unsustainable inequality. Let me elaborate.
With this change, we'll see one of three possible results. First (and I think the most likely), the controlling side will be encouraged to just let the other team capture the zone, in order to retake the zone themselves the next cycle. This back-and-forth swapping will give the greedy person (which modern economics dictates we are) the most reward (honor points) and thus, the most happiness. Another possibility is that one faction will control the zone without allowing the other team to take it back (which is much too easy) and not reap any rewards ever; I consider this a potential on servers that have a high-end raiding guild that's already bored with the content. The final possibility is that this will actually encourage proper equitable fighting in Tol Barad, which I find to be the most unlikely of possibilities.