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Starbreeze says EA's 'Project RedLime' is 'biggest project' it's ever worked on

Project-RedLime

Though we don't know exactly what "Project RedLime" is (signs point to a long-rumored Syndicate remake) we do know that it's "the biggest project the studio has ever worked on." Of course, that studio is Sweden's Starbreeze and that quote is from its new CEO, Mikael Nermark. In order to get a sense of how large that scale is, you'd need to compare it to the studio's other games, including the surprisingly good movie tie-in Chronicles of Riddick: Escape from Butcher Bay, its remake Chronicles of Riddick: Assault on Dark Athena, and the now-being-sequeled comic book adaptation The Darkness. Not included in this list: The studio's other EA project, a canceled Jason Bourne game.

You may have spotted a trend in Starbreeze's curriculum vitae: an abundance of licensed games. No bother, says Nermark. "Whatever the project is, if it's an original IP or license, the most important thing is that you believe in the game and have fun developing it," he told CVG. In related news, Starbreeze believes in Project RedLime and is having fun developing it.