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Crazy Machines Elements assembled on XBLA, PSN this Spring

Necessity is the mother of invention, they say. It's fortunate that as an aloof and inconsiderate parent, she never bothered to teach her child about the dangers of playing with fire, or why it's a bad idea to construct untethered catapults inside the house. That loose cannon of a child still lives in Crazy Machines Elements, a new physics-driven, "amateur inventor" puzzle game coming to Xbox Live Arcade and PlayStation Network this Spring.

Crazy Machines Elements, the first game in the series to land on HD consoles, has you completing partially constructed "chain reaction machines" by inserting specified objects into a sequence that contains items like conveyor belts, pinwheels and toy trucks. This game also allows you to harness the elements -- now, when you launch those Rube Goldberg and Heath Robinson statues into each other, they can both be on fire!

You'll also be challenged to complete tasks with the fewest items possible, and let loose within the game's built-in editor. Consider it free license to build an incredible machine, but not The Incredible Machine. That's someone else's property.%Gallery-115495%

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Crazy Machines Elements brings crazy chain reactions to Xbox LIVE Arcade and the PlayStation Network for the very first time

HAMBURG, February 1, 2011 - Fire, water, air and earth are at the heart of Crazy Machines Elements. Not only are these element experiments appearing in this amateur inventor game for the first time, but this title is also making its debut on PlayStation®3 and Xbox 360® consoles. It is available as a download via Xbox LIVE® online entertainment network and the PlayStation®Network.

In grand Crazy Machines tradition, players must create wacky chain reactions using different parts and accomplish the tasks set out in their mission, from knocking vases over to blowing out candles. Players can also use lots of new parts besides the elements, including cloud machines, pinwheels and flamethrowers.

Crazy Machines Elements has three game modes. In Puzzle mode, players must finish 100 partially-built chain reaction machines using the parts specified to accomplish the various tasks. Inventors can create true chain reaction marvels that obey the laws of physics and not only satisfy the requirements of the task, but also demand some serious brain power, inventiveness and physical out-of-the-box thinking.

An example of the fun: A ball knocks a candle over which then heats the water in a steam boiler, which in turn slowly starts moving a rope attached to it. The action of the rope rotates a grindstone tied to the other end, which rubs against another stone to generate a spark which lights the fireworks. Players can tinker with a variety of other crazy machines awaiting them in each chapter.

Budding inventors can unlock numerous challenges by solving puzzles where they complete tasks using the fewest number of parts in the shortest time; there are as many ways to achieve a particular task as there are parts available. Crazy Machines also has an editor in which players can build and try out their own crazy machines!

dtp entertainment will publish Crazy Machines Elements in Spring 2011. The game was developed by FAKT Software.