What's your style? Guild Wars 2 game designer elaborates on the combat system

The unusual combat system in Guild Wars 2 has been one of the hallmarks of the game for fans as development progresses. ArenaNet's commitment to breaking away from the holy trinity has been consistent, and now that we know five of the eight professions in Guild Wars 2, game designer Jon Peters is able to build on the information he gave us back in July.

The newest ArenaNet blog entry revealed several new details on combat mechanics, including an explanation of boons and how they work as well as the fact that allied targeting will not exist in GW2. There's much more to see -- this blog entry is a great read not only for Guild Wars 2 fans but for any MMO player who is interested in combat mechanics.
This article was originally published on Massively.