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Upcoming class balance hotfixes

Community Manager Bashiok hit the forums this evening to supply advance notice on some major class balance hotfixes that will be coming in the next few days. If you're a shadow priest or balance druid planning to reforge all of your gear to mastery this weekend, you may want to hold off on that. The incoming hotfixes are:

  • Shadow Power (shadow priest passive) is being changed from 25% to 15% of shadow damage.

  • Moonfury (balance druid mastery) is being changed from 15% to 6% arcane and nature damage.

  • Raging Blow reduced from 120% to 100% weapon damage at max level.

You can find the full details of these hotfixes and the developers' reasoning for them in the blue post behind the break.



Bashiok -- Incoming Hotfixes
We're in the process of planning for a number of hotfixes that are intended to be implemented within the next day or two. To help give some heads up notice we're currently looking to make the following changes: In all three cases we've been closely monitoring performance since the patch and all 3 specs are currently doing too much damage in PvE. In the case of Shadow and Fury we were also worried about their PvP burst potential, but didn't want to risk affecting them in PvE. Now that we have concluded they are too high in PvE, both aspects of the game should feel more balanced.

We are also looking at nerfing Aimed Shot, but compensating hunters through Aspect of the Hawk. We are also likely to lower Arcane mage mana cost in some way, which will in turn buff their dps. These don't have those specifics just yet, but do keep an eye on the 4.0.6 hotfix blog for these and other changes as they come through.

  • Shadow Power (Shadow priest passive) is being changed from 25% to 15% of Shadow damage.

  • Moonfury (Balance druid mastery) is being changed from 15% to 6% Arcane and Nature damage.

  • Raging Blow reduced from 120% to 100% weapon damage at max level.