Guillermo del Toro's forthcoming franchise for THQ -- the awkwardly innercapped inSane -- may be planned as a trilogy, but that doesn't mean it'll necessarily play out that way. Though THQ is confident in del Toro and the franchise, Core Games veep Danny Bilson has a realistic outlook on the franchise's ability to expand to a trilogy. "We have aspirations to make a trilogy," Bilson told a gathering of press at GDC this week, including Joystiq. "If the first game doesn't work, there won't be a trilogy. It's not complicated."

Bilson cited Hollywood's ability to make trilogies as an example of how not complicated this concept is. "If Avatar had been a flop then there wouldn't be two more sequels. And if the first Matrix wasn't a success there wouldn't be two more sequels." For Bilson and THQ, it means delivering quality products first. "We have to succeed on the first one. And then we have to succeed on the second one! And then you can make the third one. It's not really that arrogant, if you will, to plan a trilogy because we're very realistic." And unlike Hollywood, "we can't make two at once," Bilson jokes.

"It doesn't cost that much to plan, right?" Volition president Mike Kulas said. "We're not building a bunch of assets for the future games." Instead, Kulas estimates that "a couple percent of the total budget of the second game will be spent before we have a better idea of how the first one's shaping up." As the studio responsible for collaborating with Del Toro on inSane, Volition has to succeed where many others have failed: working with Hollywood to create a successful video game franchise.

This article was originally published on Joystiq.