So Blizzard removed the UI functionality that let Decursive and Healbot do their magic. But boss encounters, even old ones, were retuned so that there weren't quite as many debuffs being cast on the raid -- and not nearly as often, either. To this day, there hasn't been a debuff-based fight that couldn't be handled with the default UI.
I believe Decursive still has some functionality, but I'm not a healer, so I can't vouch for its current features. Whatever shape it's in, it's definitely not a necessity like it was in MC.
How do you at WoW Insider decide what columns/posts are popular? Is it page hits or number of comments? Both of the above or something completely different? Does this popularity make any difference to you guys?
Like most sites, we have traffic tools that help us determine which articles do well and which don't in terms of page views. Those aren't the only metrics we use to determine the strength of an article or feature, though. Some features might not do as well as others in terms of raw page views, but they mean a lot to the community or have a very devoted commenter base. It's important to us that we strike a balance between stuff pretty much everyone who visits the site likes/reads (The Queue) and stuff with niche appeal (like columns for a particular spec) ... much like a certain game you might be familiar with.
What do hardcore guilds do? Paragon downed Sinestra within 6 weeks of Cata launch, what else is left for them? Sure they can deck themselves out in full 372s and get achievements for their drakes but what than? It feels like the content passes really fast for them and I know their much more hardcore than your average raider but does blizzard design content to be downed THAT fast?
I suppose you'd need to ask someone from Paragon! But from what I understand, they take a break, since world-first races are pretty brutal on the human ecosystem.
As for Blizzard, of course it doesn't design content to be downed "that fast," but bear in mind that Paragon and other guilds like it are part of a very, very small group. It's like being surprised that Michael Johnson won a foot race in record time. Of course he did -- he's Michael Freaking Johnson.
In terms of clearing first-tier raid content, too, six weeks is an awfully long time, especially compared to the amount of time it took the top guilds to totally clear Wrath's first-tier content.
How many hours a week do you spend actually playing WoW?
All told, I haven't played WoW very much at all since the holiday season. I'm currently in the "total burnout" phase, so I'm doing what I always do when I get burned out: stop playing regularly for a while. It works, and I highly recommend anyone who doesn't feel like playing do the same. Don't feel obligated to stick around because of your guild, or your raid team, or your PvP group, or your transmute cooldowns. Just stop playing. Then, when you want to play again -- because you want to play -- resub and log in.
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