It is no secret that most of my writing gets done against the backdrop of Europop and Europop-inspired artists. When I sit down to write articles or posts, I turn on Pandora and hit my awesome Aqua station, ready for the sweet, sweet Europop to blast in my ears. Why Europop? I don't know. For some reason, I am more productive when rocking out to fast beats.
What? You're going to listen to every second of Happy Boys and Happy Girls, and you're going to like it.
Did Blizzard explain why Ysera's eyes are open in Hyjal?
Yes. Usually her eyes are closed, but when her power is needed and she needs to be running on all cylinders, her eyes open and her influence is greater. Otherwise, her eyes are closed, but you can see her eyes moving under them watching the mortal races and the dream. Read more about Ysera and her Green Dragonflight.
Question for the queue: With the change to Blind in the patch notes adding yet another ability with different effects in pve and pvp, why doesn't Blizzard just accept the shift in paradigm? Players simply need different toolkits for raiding and arenas, and it seems the game is moving in that direction organically. Why fight nature Blizz?
My guess is that this is something Blizzard wants to do but will roll out very, very slowly and very specifically. Every single ability won't get the PvP/PvE treatment, but for where it makes the most sense, it will happen. Blizzard is reluctant to do it, but I think at this point in time, it's a no-brainer for PvP/PvE balance. I wish that it would have been a design aspect earlier, but at least the dual-purpose abilities are finally happening.
Having Blind as a regular CC option is great because now a rogue is doubly important for a good amount of Cataclysm dungeon content. Good call, Blizz.
Why do worgen have a cast time when they transform to their mount mode? They arent really changing into anything but dropping on all fours. Also why cant they pick herbs while in that mode? Druids can pick herbs while shapeshifted and insta-transform.
The worgen ability Running Wild is a type of ground mount with the ground mount standard cast time. It just has a unique animation fitting the worgen race. Druids, on the other hand, get the benefit of a flight form that is instant-cast. The class has a "mount" advantage, not a race advantage. In keeping with the race's relatively balanced nature, instant-cast ground mounts in places like battlegrounds, Tol Barad, and other ground mount-specific areas would favor worgen too heavily.
Alright, since this is for asking questions. I was looking to start(after putting together some ach. first.) getting into heroics. I always hear about Gear and item level and DPS. How do you get these unbelievable levels of gear and strength. Can it be done soloing or camping at the AH? Or is it Raid gear that you have to hope!? that someone will let you join in if you don't meet their minimum levels? I'm just curious because I don't know.
Any help would be fine, and folks seem nicer here than on the normal forums
Here's my main strategy for gearing up alts to get ready for heroics. At level 84, you go straight to Twilight Highlands. The gear differential is just plain higher than the stuff you get in Uldum, and the end rewards for long quest chains are ilevel 333 blues, which are pretty great. Also, at 84 and 85, you want to queue for dungeons and have on a reputation tabard that has some good revered and exalted gear for you. Running level-85 non-heroic dungeons will grant you reputation based on the tabard you have on.
A combination of level 85 dungeon ilevel 333 gear, as well as blue rewards from quests in Twilight Highlands and reputation gear from friendly and above, will get you into heroics faster than you know it!
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!