Gameloft's iOS MMORPG Order and Chaos is reporting gains of over $1 million in revenue during its first 20 days of availability. The game itself has drawn many comparisons to World of Warcraft (even by our own Beau Hindman) but brings the genre to iOS-enabled devices for added mobility. Order & Chaos runs on a subscription model, with three months included in the $6.99 application purchase cost.

Gameloft's senior VP of publishing Gonzague de Vallois is clearly content with the game's success. "We are pleased to know that our customers have embraced our innovative business model, and we are anxious to further enrich the gaming experience with this first update, which is eagerly anticipated by our fans," he says. The aforementioned update is said to include new quest content and server transfer services, amongst other features. The game is available on the Apple Store, and more information can be found on the official forums.

This article was originally published on Massively.
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