If you've been playing DC Universe Online on the PlayStation 3, you've probably either experienced or heard of the freezing problems experienced on the platform. Executive producer DeadMeat has posted an update on the situation to the game's official Facebook page, and while it's not a fix, it does help explain what the issue seems to be from the development side. In short, the issue is less a matter of not being able to fix it and more of an issue of nailing down the precise problem.

According to the update, the common out-of-memory error that's causing console freezes requires a very specific set of conditions to be met, and while the team is doing its best to replicate the conditions for freezing, the live environment is very different from the in-house testing environment. DC Universe Online players who are trying to enjoy the game on the console might not be mollified by this update, but it's a clear sign that the developers are trying to keep an open line of communication.

This article was originally published on Massively.
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