Duke Nukem finally figures out what's wrong in The Shining's Overlook Hotel

It's difficult to imagine The Shining being any more terrifying than its original release, but Duke Nukem has never cared much about impossible odds, and it's taken on the challenge like a champ. Film fanatic and analyst Rob Ager has compiled a video dissecting the spatial anomalies in The Shining's Overlook Hotel, as discovered through a Duke Nukem 3D mod attempting to recreate the building. Ager describes the impossible hallways, windows, apartments and stairways littering the Overlook that lend Kubrick's movie a subconsciously eerie, something's not quite right vibe.

Ager's detailed analysis borders on crazed obsession, but it provides thrilling insight into a classic film -- we just think he should take a vacation after this one. After all, all work and no play...

This article was originally published on Joystiq.