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The Queue: 2 companion pets to go

Celestial Dragon companion pet

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mathew McCurley will be your host today.

I have two companion pets to go for my 150 pet achievement. Madness is taking hold. There are lots that I don't have yet, including a bunch from the Blizzard pet store, but I refuse to get this achievement through spending cash. The low-drop-rate pets are starting to get to me. Archaeology has been very unkind. Damn you, pets. Damn you all to hell!

Really, I never wanted to do this achievement. I couldn't care less about companion pets. One day, Mike Sacco gave me a Landro's Lil' XT and then I realized, hey, I don't have that many pets to go. Now I'm WoW-broke, driven poor and destitute in my search for the rest of the pets to finish the achievement. This is all Mike Sacco's fault.

Celestial Dragon is so adorable, though ...

Ksteinhoff asked:

Lately when I PuG, I have a easier (quicker) time finding healers than tanks, sometimes even when I go as healer I spend almost as long as when I go as DPS. I thought that with the Threat change it would encourage people to Tank more? I'm just with bad luck or we're with a Tank shortage more than a Healer shortage?



There are good days and bad days for jumping into the Dungeon Finder to queue up for randoms. Later during peak hours for many servers is a good time to hop in, and earlier in the week seems to have the best results because players' valor point caps reset. Also, the weekend seems to have picked up, with players rushing many of their randoms over the course of one or two play sessions. On the whole, queue times are better but definitely not the perfect wait time yet. Far from it, actually.

mikedubbs asked:

You think that with Ragnaros having been killed and with all the progress made on the Molten Front that Ysera can finally close her eyes?

It seems that, according to Twilight of the Aspects, Ysera has a lot more to worry about than just Hyjal and Ragnaros' invasion. I believe Ysera's eyes will stay open and alert until she is finally able to go back to the Emerald Dream and rest, once Deathwing is taken care of and many threats are finally off the table.

Carr0t asked:

I want to get the Judgement set now, but as I understand it with the raid gone i'm stuffed :'(

You can get Judgement easily these days. The legs come from Ragnaros in the Molten Core, the headpiece comes from the Onyxia encounter or Nefarian (the level 60 version), and the rest can be found in Blackwing Lair. All of these are easily puggable and cool places to hit if you've never been there before. Transmogrification is great for seeing old content because so many people want to go back for the gear nowadays. If you never experienced a place like Ulduar, Blackwing Lair, or Tempest Keep, now is definitely the time.

MattKrotzer asked:

I figure I'll ask a Transmogrification question that I've not seen anywhere else yet.

Will Transmogrified armor appear on the Armory with it's transmog'd appearance, or its unaltered appearance? I fully expect the statistics and armor names to remain the same, but I'm curious if they will carry the appearances onto our avatars there.


We actually don't know yet. I would imagine that we would see the transmogged version of the item, considering that the game basically puts an "enchant" or "reforge" on the item that then tells the game to display a separate graphic. So there are two scenarios: The armory looks at your item and not the enchants that it comes with and displays the item based on the item ID, or the Armory looks at the item with enchants/reforges and displays based on what the game "sees." I believe it is going to be the latter, and the armory will show your transmogged gear. Don't quote me on that -- just my prediction.

Frozenflood said, after yesterday's discussion about attunements:

I have mixed feelings about attunement. I liked it in vanilla, but it was a bit excessive in BC.

I agree. Attunements were fun for the questing and story aspects but not fun from a gameplay perspective. It was a monumental task getting new players ready to roll in Serpentshrine and Tempest Keep when there was so much to get done before they could even start getting gear, let alone participate in encounters. Attunements just slowed the process of having subs for people who missed a raid night or had to leave for some emergency. It was a pain. While I am glad attunements like in The Burning Crusade are gone, I would still love big attunement-like quests that rewarded titles and such for completing very hard tasks.


Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!