Super MNC will wander off the established expectations of the first game with all-new levels that don't resemble futuristic arenas, and avoid the propensity for one-hit kills found in the original. "People tend to live a little bit longer [in the new game.] There's a lot more tactical battles, so the gameplay is a little bit more intense," said Creative Director John Comes. The company is also shifting the way turrets and bots operate to encourage more teamwork.
The original Monday Night Combat was a fantastic game that suffered from a severe case of launch hiccups on XBLA, but eventually found its footing as a PC title. A freemium version of MNC sounds like a great idea, especially if Uber supports it with the type of solid updates and robust systems we've seen it deliver to the original version.