By now, we are all familiar with the sad story of All Points Bulletin
by Realtime Worlds
. RTW's closing down shop ended not just APB as it was but also the future plans for the game as well. According to GamersFirst
, which picked up and relaunched the failed title, Realtime Worlds had ambitious plans for the future of the game that ultimately lead to design issues. As GamersFirst Public Relations Manager Darek Connole
stated to VideoGamer.com:
I can't give you too much detail because I'm not a coder. But as I understand it they were looking to make APB the entry level to this whole series of games. So like you'd go into the APB district, and the social district would take you to other games and from my world you could take your APB car and drive it into my world and shoot things. They had all these crazy cool ideas that was just very ambitious.
But don't get excited just yet. Connole also stated that GamerFirst would not be pursuing that content. However, because APB: Reloaded
does not have the extraneous code, the developers can make a smooth, more streamlined game.