"It's really up to Capcom to let me do it or not, and for the moment I don't think they're gonna let me do it," he resignedly added. Apparently after leaving his position at his former employer, he requested to continue working on the project in some capacity as a contractor. Cacpom, however, wasn't interested in that idea. But rather than directly blame Capcom for canceling the two projects -- he's not into pointing fingers, as we already know -- Inafune spoke to his struggle even getting them going.
Regardless, Inafune still has hope that the torch may be picked up by someone on his former team, though he's not confident it'll happen. "I was kind of hoping that someone would come forth, again, and fight with the company and get that project going, but like I said, I don't know if anybody will have the guts to fight against the company right now," he admitted.
And if a successor at Capcom has come forth, they've yet to identify themselves, though Inafune noted that he left behind "a really good team," any one of which could emerge as a future leader at the Japanese company. "I didn't choose anyone, but I'm kind of hoping that someone will come forth," he said.
- Key specs
- Reviews • 104
- Game format Downloadable, Cartridge
- Screen size 3.53 inches
- Online features Multiplayer, Store, Browser
- Direction control D-pad, Thumb stick (1)
- Motion controls Accelerometer, Camera / optical
- Dimensions 0.8 x 5.3 x 2.9 in
- Weight 8 oz
- Released 2011-03-27
Sony PlayStation 3 (late 2012)
Microsoft Xbox One