Diablo 3 'feels even better' with console controllers, but support won't be ready for release

Blizzard isn't ready to announce any kind of console version of Diablo 3 -- as in all things, it's taking its sweet damn time -- but game director Jay Wilson is open to discussing the results of the company's console "experiments."

Blizzard has been conducting said experiments, Wilson said, because "we feel that the controls and the style of the game lend itself to a console." And the tests have been successful. "With some of our early experiments in putting a direct control scheme into the game via a 360-like analogue controller, I've been 'Oh this feels even better, with direct control...'"

But Blizzard still isn't officially announcing this apparently better functionality for the game, either in the form of a console release or gamepad support for the existing PC version. Wilson made a conditional announcement, however: "I can pretty much guarantee that if we decide to do a console version that we will look to support a pad on the PC," he said. "But initially with release I don't think we'll be ready."

This article was originally published on Joystiq.