TERA's Korean version influenced by Western feedback

TERA
While we're still impatiently drumming our fingers waiting for TERA to release in the West, it turns out that our feedback is causing real change in the game's live Korean edition. According to a forum post by Producer Chris Hager, Bluehole Studio has taken several suggestions passed along by En Masse and is incorporating them into the live version of the game. Hager says that this is "just a taste" of how the two developers are interacting and collaborating.

On November 24th, the next big Korean update will hit the servers, and with it come the implemented suggestions from En Masse's fans. This update will include a dungeon finder system, rest XP, group XP bonuses, modified PvP rules, a guild battle system, and "more skill diversity through new master Glyphs." Oh, and there will be the ability to sit because roleplayers would be lost otherwise.

"This is a very exciting time for us as we are starting to see what true collaboration looks like," Hager writes, "and it also shows that you guys do carry a voice with us. The best part is that there is more to come."
This article was originally published on Massively.